Congratulations It does remind me of something, though...
Let me guess. You tiled curl3D all the way and the framing around the big balls are julian (or a derivate like julia3D, julia3Dz or julian2) at power=6 or something like that. You used zblur for the motion-blurred things and perhaps a blur or pre_blur for the flying little balls. Oh and either DOF or falloff(2) are making the depth-of-field effect.
Anyhow, I love what you did with the colors and the overall special effects. The scene is really vivid which gives the whole piece life. Great job!
It does remind me of something too And yes you are completely right, it's curl3D tiled ball with julians. Plugins responsible for bluring are post_depth and sineblur by zyorg. Thx for responce, it really matters for me!